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setParticleSystemSpriteScaleX

setParticleSystemSpriteScaleX

Description

The particleSystemId can be retrieved by using getGeometry() on the shape/node

Definition

setParticleSystemSpriteScaleX(entityId particleSystemEntityId, float spriteScaleX)

Arguments

entityIdparticleSystemEntityIdparticleSystemEntityId
floatspriteScaleXspriteScaleX